Suggestions
4 posters
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Re: Suggestions
lol! thats my move and so is this
"I Stink!"
You are turned into Terror of Death with zero everything
LOL!
"I Stink!"
You are turned into Terror of Death with zero everything
LOL!
Guest- Guest
Re: Suggestions
WHOOPS
LOL
i meant to add your name
i forgot about it
i fixed
you have your credit now
LOL
i meant to add your name
i forgot about it
i fixed
you have your credit now
Guest- Guest
Re: Suggestions
"Clone of the Unded" (Elite)
30 energy
10 cast
60 recharge
90% sac
You sacrifice 90% of your current health. All your unded allies are doubled. (This skill can only be used when you have 3 or more unded allies) Attribute: No Attribute
30 energy
10 cast
60 recharge
90% sac
You sacrifice 90% of your current health. All your unded allies are doubled. (This skill can only be used when you have 3 or more unded allies) Attribute: No Attribute
Re: Suggestions
well
what do you want for double your minion count
although
if you have all 10 minions
and you would use that skill
do you just lose it because you would have the maximum number of minions??
or is it unaffected by that part of Death Magic?
lol if you could have 20 minions
that would make keeping them and yourself alive hard with Blood of the Master
you lose more than 1/4 of your health with 10 so...yeah that would be interesting
what do you want for double your minion count
although
if you have all 10 minions
and you would use that skill
do you just lose it because you would have the maximum number of minions??
or is it unaffected by that part of Death Magic?
lol if you could have 20 minions
that would make keeping them and yourself alive hard with Blood of the Master
you lose more than 1/4 of your health with 10 so...yeah that would be interesting
Guest- Guest
Re: Suggestions
that could be the downside, then- the more minions, the harder to control! but if you use this move, you have a short boost in your army- you could use this move if your party is losing, to escape
Guest- Guest
Re: Suggestions
well here is the thing
like you said it could be a great escape tactic
but think of this
find a spot that maybe a bit hard to get through
like with one of the few spots with 2 bosses
in my opinion one good spot would be in the Ruptered Heart in Nightfall
there are a few spots where a large number of enemies cross the same spot
so if you happen to get caught in there
perfect use for this skill
like you said it could be a great escape tactic
but think of this
find a spot that maybe a bit hard to get through
like with one of the few spots with 2 bosses
in my opinion one good spot would be in the Ruptered Heart in Nightfall
there are a few spots where a large number of enemies cross the same spot
so if you happen to get caught in there
perfect use for this skill
Guest- Guest
Re: Suggestions
"It's Time for Blood!"
10 energy
-- cast
20 recharge
Elite Shout. For 30 seconds, you and all party members within earshot attack 10...25% faster and have a 50...75% chance to steal 1...5 health per attack. You gain double health and 1 energy for each critical hit.
(Motivation)
10 energy
-- cast
20 recharge
Elite Shout. For 30 seconds, you and all party members within earshot attack 10...25% faster and have a 50...75% chance to steal 1...5 health per attack. You gain double health and 1 energy for each critical hit.
(Motivation)
Guest- Guest
Re: Suggestions
Avatar of Abaddon
Become the Avatar of Abaddon. Blesses you with 1000 health and 200 energy. All attacks inore armour. You move and attack 100% faster, and recieve a +100 armour bonus. all of you skills are replaced with "Abaddon" skills (i will post some l8r). However if you have lightbringer equipt then your armour is 0 and attack at -50%. your movement returns to normal, your lose 100 health for each point in lightbringer as well as 20 energy (you must die to return to normal form when lightbringer is equipt). to return to normal form you must activate the Abaddon skill "revoke blessing".
(more Abaddon skills coming soon!
Become the Avatar of Abaddon. Blesses you with 1000 health and 200 energy. All attacks inore armour. You move and attack 100% faster, and recieve a +100 armour bonus. all of you skills are replaced with "Abaddon" skills (i will post some l8r). However if you have lightbringer equipt then your armour is 0 and attack at -50%. your movement returns to normal, your lose 100 health for each point in lightbringer as well as 20 energy (you must die to return to normal form when lightbringer is equipt). to return to normal form you must activate the Abaddon skill "revoke blessing".
(more Abaddon skills coming soon!
Joe the Devils Reject- Level 3: Not too Chatty
-
Number of posts : 51
Age : 32
Location : Right Behind You!
Guild : Devils Rejects!
Main GW Character : malaketh dracul, worrior of khorne, snorri whitebeard & anything with joe in it should be me
Registration date : 2008-06-01
Re: Suggestions
Forgive me for what I'm about to say.
I love the idea of suggestions however fail to see most of the items discussed here as suggestions. They seem to be builds which belong either under Build Discussion, PvE or PvP topics.
Also, please, please don't put music in. You may like the particular song but others may not. For me it's very annoying and I dislike it so much, that I rarely visit this topic.
I love the idea of suggestions however fail to see most of the items discussed here as suggestions. They seem to be builds which belong either under Build Discussion, PvE or PvP topics.
Also, please, please don't put music in. You may like the particular song but others may not. For me it's very annoying and I dislike it so much, that I rarely visit this topic.
Booka Babe- Admin
-
Number of posts : 56
Age : 70
Location : Sierra Vista, Arizona
Guild : leader of Devils Rejects
Main GW Character : Booka Babe, Tara Bastet, Marrisa Kael (and others)
Registration date : 2008-05-21
Re: Suggestions
"Would you Kindly..."
10 energy
-- cast
5 recharge
Elite Shout. All enemies within earshot fight on your side for 15 seconds, during this time, they are treated as allies and they cannot be harmed by your party. Minions are not affected and are the only allies that can damage affected foes. If this skill is used while enemies are already affected, those enemies will directly turn on you and only you, for the remaining duration.
10 energy
-- cast
5 recharge
Elite Shout. All enemies within earshot fight on your side for 15 seconds, during this time, they are treated as allies and they cannot be harmed by your party. Minions are not affected and are the only allies that can damage affected foes. If this skill is used while enemies are already affected, those enemies will directly turn on you and only you, for the remaining duration.
Guest- Guest
Re: Suggestions
im running out of ideas
and everyone who started posting with me stopped too
so come on Jas come on with something
and everyone who started posting with me stopped too
so come on Jas come on with something
Guest- Guest
Re: Suggestions
Ok then how bout GW starts letting us use all our heroes for the party instead of being with henchmen I mean I spent ALOT of money buying every single one of them runes and I feel like itsa waste that im limited to only 3......I know what I said isnt much and people have been complaining about it since heroes came out but seriously....just let us be able to have a party of 8 with heroes.
Guest- Guest
Re: Suggestions
that is a good idea
and yes it has been around for a while
i think they might allow it towards the end
you know, right before GW2 comes out
just think...
no need for people anymore...just think how easy HM would be
titles would have it made, cuz you can control all the 'suggested' builds for it
....yeah *sigh* we can dream
and yes it has been around for a while
i think they might allow it towards the end
you know, right before GW2 comes out
just think...
no need for people anymore...just think how easy HM would be
titles would have it made, cuz you can control all the 'suggested' builds for it
....yeah *sigh* we can dream
Guest- Guest
Re: Suggestions
GW2.....might seem a long time till it comes but time will fly by as usual and alot of GW players will probably abandon GW.....So I would like ArenaNet to make one more campaign a LOOONG @$$ one were we will be playing it for a while and then move on to GW2 and like you said we can only dream.......
Guest- Guest
Re: Suggestions
Oh lolz juts popped into my head when i read Joe's Ava of abbadonn post and thought since GW2 will have dragons with powers equal to the gods and probably the gods themselves will come to fight them(soooo friggin epic!!!!) and they will revive abbadonn since they said it themselves he has the power to take on 2 gods at a time but what would be of kormir? im guessing that (if they actually do what i suggest which i doubt) they will form into one god (Korbadonn?) and it would have 2 personalities like gollum.
Guest- Guest
Re: Suggestions
well, dont you remember Kormir absorbed Abbadon
so she is essential Abbadon in a new form
his power is her's
she will have a new roll and much more active one as a god
so she is essential Abbadon in a new form
his power is her's
she will have a new roll and much more active one as a god
Guest- Guest
Re: Suggestions
Oh yeah..........ok then forget what I said and let Grenth knock up dwayna or somthing and make a new Gods. Gah! I'm running out of ideas your turn Terror.
Guest- Guest
my GW2 chronicles
lmao
Kormir takes over the Realm of Torment
you eventually fight against the Legendary Dragons
and they retreat to the Realm of Torment
seeking the embrace of Abbadon
but instead encounter the cold resistance of Kormir, the Goddess of Secrets(right? i forget...w/e)
you find your way into the Realm, and their Kormir tells you of your ancestor's ventures thru the Flameseeker Prophecies, the return of Shiro, the near destruction of the world by the hand of Abbadon and Nightfall, and fought alongside the followers of the Great Dwarf to seek the destruction of its greatest enemy, the Great Destroyer and his minions with the aid of some new friends(the Asura, and the Norn) as well as some 'old' friends(Gwen and the Ebon Vanguard), where enemies became allies, and a conspiracy is brought to light(Pyre Fierceshot and the Charr nations)
...ok thats my rendition of some of the event of GW2
Kormir takes over the Realm of Torment
you eventually fight against the Legendary Dragons
and they retreat to the Realm of Torment
seeking the embrace of Abbadon
but instead encounter the cold resistance of Kormir, the Goddess of Secrets(right? i forget...w/e)
you find your way into the Realm, and their Kormir tells you of your ancestor's ventures thru the Flameseeker Prophecies, the return of Shiro, the near destruction of the world by the hand of Abbadon and Nightfall, and fought alongside the followers of the Great Dwarf to seek the destruction of its greatest enemy, the Great Destroyer and his minions with the aid of some new friends(the Asura, and the Norn) as well as some 'old' friends(Gwen and the Ebon Vanguard), where enemies became allies, and a conspiracy is brought to light(Pyre Fierceshot and the Charr nations)
...ok thats my rendition of some of the event of GW2
Guest- Guest
Re: Suggestions
I was thinking that since were gonna have different races that we should start at a different place for example you make a norn toon and you start at the northern shiverpeaks, you make a charr toon you start in ascalon(or what it used to be). You know how each proffesion has its own attributes I think every race should have its own specialties like turning to a bear with Norn or go into rage mode on your charr or somthing like that.
And comon people we want your opinions too dont make this thread die out!!
And comon people we want your opinions too dont make this thread die out!!
Guest- Guest
Re: Suggestions
this thread wont die out
ill at least figure out new skills.
anyway
i believe Anet has said that each race has their own starting Home
and...most comparisons say GW2 is going to be a cross of GW and WoW
WoW game play style and GW storyline and concepts
says you will be able to interact with objects, jumping will be enabled
what you do in the game effects the whole world
and a server-like system like WoW has realms
as far as Race Specialties...im sure there will be something
WoW too has that sort of thing
the one thing i DONT want to be in GW2 that WoW has, is the way Weaponry and Armor is obtained, anything good you must learn to make
the buy and farming for weapons like we got now is fine
personally i dont like the lvl req for weapons some RPGs have, but thats livable, give you a goal to set as you lvl
although, skills like blacksmithing and such like WoW has isnt a bad idea for money purposes...but dont thinnk it should be of the way of making stuff, more like a real job if the choose to put it in(just getting that off my chest)
but yeah...
ill at least figure out new skills.
anyway
i believe Anet has said that each race has their own starting Home
and...most comparisons say GW2 is going to be a cross of GW and WoW
WoW game play style and GW storyline and concepts
says you will be able to interact with objects, jumping will be enabled
what you do in the game effects the whole world
and a server-like system like WoW has realms
as far as Race Specialties...im sure there will be something
WoW too has that sort of thing
the one thing i DONT want to be in GW2 that WoW has, is the way Weaponry and Armor is obtained, anything good you must learn to make
the buy and farming for weapons like we got now is fine
personally i dont like the lvl req for weapons some RPGs have, but thats livable, give you a goal to set as you lvl
although, skills like blacksmithing and such like WoW has isnt a bad idea for money purposes...but dont thinnk it should be of the way of making stuff, more like a real job if the choose to put it in(just getting that off my chest)
but yeah...
Guest- Guest
Re: Suggestions
"TO THE EXTREME" - Elite shout
Energy-10
Recharge time-60secs
Effect- For 0...3...5 secs you attack 100% faster, Gain 100% more adrenaline, and move 50% faster.(Strength)
Energy-10
Recharge time-60secs
Effect- For 0...3...5 secs you attack 100% faster, Gain 100% more adrenaline, and move 50% faster.(Strength)
Guest- Guest
Re: Suggestions
Thunderstorm - Spell
(Fire storm air version)
Energy-10
Cast time-2secs
Recharge time-30secs
Effect- Create a Thunderstorm at target foes location. for 10 seconds, foe adjacent to that location are struck for 5...29...35 lightning damage. this spell has 25% armor penetration (Air Magic)
Magnetic Storm - Elite Spell
(Modified Savannah heat air version)
Energy-15
Cast time-3
Recharge time-40secs
Effect- Create a Magnetic Storm at target foes location. For 5 seconds, foes Nearby this location are struck for 7...19...22 lightning damage every second. for every second this spell is in effect it deals 10...22...25 more damage. This spell causes Exhaustion. (Air Magic)
(Fire storm air version)
Energy-10
Cast time-2secs
Recharge time-30secs
Effect- Create a Thunderstorm at target foes location. for 10 seconds, foe adjacent to that location are struck for 5...29...35 lightning damage. this spell has 25% armor penetration (Air Magic)
Magnetic Storm - Elite Spell
(Modified Savannah heat air version)
Energy-15
Cast time-3
Recharge time-40secs
Effect- Create a Magnetic Storm at target foes location. For 5 seconds, foes Nearby this location are struck for 7...19...22 lightning damage every second. for every second this spell is in effect it deals 10...22...25 more damage. This spell causes Exhaustion. (Air Magic)
Guest- Guest
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